Author
Released
4/7/2016- Animating male and female walks
- Changing weight and body type
- Breaking joints for flexibility
- Creating an attitude contact pose
- Animating a jog or run in 10, 8, or 6 frames
Skill Level Intermediate
Duration
Views
- [Voiceover] Hi, I'm Dermot O'Connor. In this course, I'll show you how to go beyond the basic walk cycle, and how to create walks with personality and unique motions. I'll show you how to create attitude walks that reveal the emotions and motivations of your characters, and how to avoid common pitfalls like jagged arcs. I'll also show you how to create runs, fast runs, and jog cycles. So let's get started with character walk cycles.
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2D Animation: Walk Cycles Basics
with Dermot O' Connor57m 24s Intermediate
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Introduction
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Welcome33s
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1. Body Types
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Male and female walks5m 21s
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Changing weight4m 23s
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2. Attitude Walks
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Breaking joints2m 14s
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Animating a stomp6m 41s
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Animating a sneak5m 44s
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Animating in depth6m 29s
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3. Walks to Runs
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Conclusion
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Next steps43s
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Video: Welcome