Join Lee Brimelow for an in-depth discussion in this video Understanding the In-App Purchasing API, part of Developing Applications for Amazon Kindle Devices.
So the first Amazon-specific API we're going to look at is the In-App purchasing …API. And this is a really important one, …because it can be a great way to monetize your applications or maybe your …application is free, but as the user uses your application, they can buy things …directly inside of your app. Now, this is a graphic that I got off the …developer portal. But, it does a good job of showing the …workflow of how to develop for In-App purchasing. …So here, we can see, this is our actual application running on somebody's device, …and that communicates with the Amazon client, which handles the In-App …purchasing. Now, this could be the real Amazon client …running out in production or it could be a local Amazon client that we're actually …going to run on the emulator to allow us to test these things locally.…
But if we start here at step 1, we first, in our Manifest, need to register for …broadcast receiver so that the Amazon client can actually send us messages. …The next step is creating a Purchasing Observer and this class is a class that …
The course also covers multiscreen development and testing with the Kindle Emulator, as well as actual deployment to the Kindle store.
Skill Level Intermediate
1. Preparing for Development
2. Integrating In-App Purchasing
3. Using the GameCircle API
4. Using the Amazon Maps API
5. Multiscreen Development
6. Preparing to Publish
Targeting other devices6m 51s
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