Join Lee Brimelow for an in-depth discussion in this video Setting up GameCircle, part of Developing Applications for Amazon Kindle Devices.
Okay, so now that we have our binary whitelisted on the developer portal, we …can actually start developing for the game circle API. …So the first thing we need to do is to import that library. …So again I'm going to Right click on My Project > Properties > Java Build Path > …Add External JAR. And inside of the Amazon SDK you want to …go to GameCircle > lib. Now there's two actual JAR files in here. …You're going to want to select this one, this other one is for Java 1.5 platforms.…
But you're definitely going to want to select this one right here. …Click Open and again, much like we did for in-app purchasing, let's go ahead and …make sure that this is actually exported with our project. …So let's check that off. And lastly, let's hook up the Java docs …to this so that we can get code assistance. …So I'm going to click Java doc location > Edit > Browse > GameCircle > …Documentation > API Reference. Click Open, we can click Validate, and it …looks like everything's fine, so we'll click OK, and then click OK.…
The course also covers multiscreen development and testing with the Kindle Emulator, as well as actual deployment to the Kindle store.
Skill Level Intermediate
1. Preparing for Development
2. Integrating In-App Purchasing
3. Using the GameCircle API
4. Using the Amazon Maps API
5. Multiscreen Development
6. Preparing to Publish
Targeting other devices6m 51s
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