When you use a physical device connected to a Windows computer, you sometimes need to install a device driver. This isn't required on macOS, which connects to Android devices automatically. If you're using a Google device, a Nexus or a Pixel, you should use the device driver that's installed with the SDK. For other devices, you'll need to find the driver from the hardware vendor.
- [Instructor] In order to test your apps…on a live physical device, you'll need to attach…the device to your development computer with a USB cable.…On Mac, that's enough, the device should be…immediately visible, but on Windows,…there are times when you need to install a device driver.…On Windows 10 it's very common for the device driver…to be installed automatically, but on earlier versions…of Windows, you might have to do a little bit of extra work.…When you install the SDK, a device driver…can be installed along with the SDK.…
To find out whether it's installed for your copy of the SDK,…go to the SDK Manager to SDK Tools…and look for the Google USB driver,…and again, this is only for Windows.…If it's checked, then the USB driver…files should be available to you.…Notice that this is the Google USB driver…and it works on Pixel and on Nexus devices.…If you're working with a Samsung or other phone,…you'll need to get the driver from that hardware vendor.…But after that, the basic steps…for installing the driver are pretty much the same.…
- Installing Android Studio
- Creating your first Android Studio project
- Managing profile files, including Gradle scripts and support libraries
- Defining screens with activities
- Implementing designs in XML layouts