From the course: Programming for Non-Programmers: Android & Kotlin

How to use the exercise files

From the course: Programming for Non-Programmers: Android & Kotlin

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How to use the exercise files

- [Instructor] The exercise files for this course are organized by chapters. Each chapter contains the files that we work on throughout the chapter. On your screen, you should see a link that explains where the exercise files are for that particular project. If I go to chapter three for example, and then into the buttons folder, you're going to see a final, and a start folder. The path you'll see on your screen will be to the start folder. That has all of the files that I'm starting with in that particular movie. The final folder contains all of the files that I finished with at the end of that movie, simply there for your convenience. To open these files, you'll need to first download and install Android Studio. From the welcome screen in Android Studio, you can choose to open an existing Android Studio project, and then navigate to the appropriate folder. Once you get to the appropriate folder, click on open, and the project will open up in Android Studio so you can follow along. When you open up the project, you may see this message right here that says the modules below are not imported from Gradle anymore. Just click okay to go through that message. You might also want to run a command in the menu, once everything's loaded up in Android Studio. This will prevent your app from failing to install on the emulator. So once you've loaded up your project, and everything that's happening in that bottom bar of the screen is done working, head up to build, clean project, wait a few more seconds while the bottom of the screen shows the status, it should finish, and you're good to go. For those of you who do not have access to the exercise files, don't worry, you can still follow along. Everything in this course is created from scratch, using assets built into Android Studio. For the most part, we're going to be starting each movie with a clean slate. So we won't have any existing user interface assets or code. On those occasions where I do have existing user interface assets or code, I will show you how I set them up, so that you can follow along as well.

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