Join Lee Brimelow for an in-depth discussion in this video Handling the soft menu bar, part of Developing Applications for Amazon Kindle Devices.
So, another thing that you need to keep in mind when you're creating your …layouts, is the various Kindle UI elements that are also sharing the screen …space with your app. And I'm specifically talking down here, …about this Softkeys Menu. this is essentially, again, usually here, …by default. It provides a Home button, Search, Back, …and even an Options Menu. And there's also the status bar at the …top. So, for the Kindle 7 Inch, it does have a …height of 1280 pixels. But remember, that isn't exactly the real …estate you have to work with. So you just need to be aware of that.…
So, in this movie, I'm just going to show you a little bit more about this Softkey …Toolbar down here. So, I've just created a blank project, …and created a menu. So, again, I'm assuming you know how to …create menus, it's just another XML file. And if we look inside of here, I've just …put three items inside of this menu. And that's essentially all it does. …Now, one thing that I've done is to set the theme to just be DeviceDefault.…
The course also covers multiscreen development and testing with the Kindle Emulator, as well as actual deployment to the Kindle store.
Skill Level Intermediate
1. Preparing for Development
2. Integrating In-App Purchasing
3. Using the GameCircle API
4. Using the Amazon Maps API
5. Multiscreen Development
6. Preparing to Publish
Targeting other devices6m 51s
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