Take these tutorials on automotive surfacing and learn how to create a production-ready model of a Formula 1 racing wheel with Class A surfaces in Alias.
- [Voiceover] Hello, I'm Veejay Gahir, and welcome to Surfacing an F1 Wheel Using Alias Design. The goal of this course is to show you how to use Alias Design to create class A surfaces for an F1 wheel. There are many different ways to approach a surfacing project, but I will show you the methodology that I use and at the same time will discuss various engineering criteria that can influence the ultimate outcome of the final surfaces. You'll see how this component can change dramatically from a concept to a feasible engineering surface. Above all, I will show you how to identify problems during surfacing, why they occur, and, most importantly, how to solve these problems.
We'll take a look at a very systematic, methodical approach to class A surfacing and how this can greatly benefit the final outcome of the part. I'll also show you how to export this data at various stages so that a rapid prototype part can be created and used in a physical book or checked by a group like Human Factors. Alias Design has many unique features that enable experienced professionals and newcomers alike create high-quality surfaces quickly and easily for multiple uses. We'll be covering all these topics plus many of the tools and techniques, so let's get started with surfacing an F1 wheel using Alias Design.
Author
Released
8/13/2015- Understanding the manufacturing strategy
- Direct modeling techniques
- Understanding project deliverables
- Creating the main body
- Creating a digital display
- Checking feasibility
- Creating handles with fillets
- Exporting for rapid prototyping
- Rendering the final model
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome1m 8s
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Setting up projects on a Mac3m 17s
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Additional Notes3m 49s
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1. Overview of Alias Portfolio
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Manufacturing strategy2m 36s
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2. Starting a Project
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Setting up Alias preferences2m 57s
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Master section model3m 20s
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3. Creating Main Body
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Creating master sections7m 36s
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Creating the center pad7m 46s
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Rear paddles3m 53s
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4. Creating the Digital Display Aperture
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5. Creating the Buttons and Dials
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Feasibility Checkpoint4m 7s
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Basic dial - Body4m 16s
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Basic dial - Indent9m 46s
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Basic dial - Main body7m 56s
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Rotary dial - Scallop10m 35s
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Dial recess7m 32s
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6. Creating the Handles
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Overview of handle workflow2m 26s
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Top-slab start3m 28s
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Basic slab construction6m 12s
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Top-slab blend10m 45s
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Front fillet9m 5s
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Rear fillet construction6m 14s
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Check model function5m 24s
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7. Export for Rapid Prototype
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Export using Alias Design3m 39s
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Advanced Alias functionality6m 24s
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Final assembly1m 2s
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8. Alternative Workflow
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Final model check2m 54s
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9. Rendering the Final Model
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Initial render setup4m 7s
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Light the scene7m 8s
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Assigning textures8m 8s
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Advanced texture options5m 30s
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Applying text10m 9s
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Finished model2m 20s
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Next steps35s
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Video: Welcome