- Okay so now we're ready to move…onto the handle construction.…Before we do this let's take a look at some feasibility…that we need to add into this handle.…So the original mesh data was created…and we didn't really have any guidance on the transition…of the mesh handle onto the body itself.…So let's just shade this up.…So the transition from the handle,…as my cursor moves onto the body,…there was really no clear direction on that.…Now we've got some direction so engineering or manufacturing…or even industrial design have come back to us…and said that they need to have at least…two millimeters of over-flush condition for this handle.…
So what I've done here is I've created this band,…which is essentially a flange,…from the left-hand body portion.…So if I hide the mesh and bring on left-hand body you'll see…that this flange has been created from those edges.…And that's going to represent the edge of the handle,…the foam of the handle, is going to be exactly…along this outside edge here.…So now we've got some target to aim for.…
Author
Released
8/13/2015- Understanding the manufacturing strategy
- Direct modeling techniques
- Understanding project deliverables
- Creating the main body
- Creating a digital display
- Checking feasibility
- Creating handles with fillets
- Exporting for rapid prototyping
- Rendering the final model
Skill Level Intermediate
Duration
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Introduction
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Welcome1m 8s
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Setting up projects on a Mac3m 17s
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Additional Notes3m 49s
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1. Overview of Alias Portfolio
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Manufacturing strategy2m 36s
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2. Starting a Project
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Setting up Alias preferences2m 57s
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Master section model3m 20s
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3. Creating Main Body
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Creating master sections7m 36s
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Creating the center pad7m 46s
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Rear paddles3m 53s
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4. Creating the Digital Display Aperture
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5. Creating the Buttons and Dials
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Feasibility Checkpoint4m 7s
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Basic dial - Body4m 16s
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Basic dial - Indent9m 46s
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Basic dial - Main body7m 56s
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Rotary dial - Scallop10m 35s
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Dial recess7m 32s
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6. Creating the Handles
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Overview of handle workflow2m 26s
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Top-slab start3m 28s
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Basic slab construction6m 12s
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Top-slab blend10m 45s
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Front fillet9m 5s
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Rear fillet construction6m 14s
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Check model function5m 24s
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7. Export for Rapid Prototype
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Export using Alias Design3m 39s
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Advanced Alias functionality6m 24s
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Final assembly1m 2s
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8. Alternative Workflow
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Final model check2m 54s
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9. Rendering the Final Model
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Initial render setup4m 7s
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Light the scene7m 8s
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Assigning textures8m 8s
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Advanced texture options5m 30s
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Applying text10m 9s
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Finished model2m 20s
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Next steps35s
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Video: Overview of handle workflow