- So here we are with the final model…and you'll notice in this case I've actually added…these paddles in the back here as well.…OK, so we're ready to do a final rendering.…So let's set our Globals.…Image File Output. Full Screen.…Quality we're going to leave on High.…And let's just check our Raytracer here.…So that doesn't look too bad.…
And then we're gonna go to our output rendering.…Again, make sure we're on Raytracer.…And let's just call this test.…Let's overwrite that.…Let's take a look at our Render Monitor.…Let's take a look at that. We're going to keep that.…So that's ready now to go to a…design review or to marketing.…But we've been told now by our Industrial Designer…that for the review they want to see…the same wheel with a blue handle.…So let's take a look at how we can do that very quickly.…
Let's go to our Resident Shaders…and we're going to look for Handle.…And just check by saying Pick Objects.…OK, that's just the shader that's assigned to the handles.…We're going to copy this. Double-click.…I'm going to call this blue.…
Author
Released
8/13/2015- Understanding the manufacturing strategy
- Direct modeling techniques
- Understanding project deliverables
- Creating the main body
- Creating a digital display
- Checking feasibility
- Creating handles with fillets
- Exporting for rapid prototyping
- Rendering the final model
Skill Level Intermediate
Duration
Views
Related Courses
-
Modeling an F1 Wheel in Maya
with Veejay Gahir2h 6m Intermediate -
Sketching an F1 Wheel with SketchBook Pro
with Veejay Gahir26m 57s Intermediate -
Insights on Automotive Design with Veejay Gahir
with Veejay Gahir23m 34s Intermediate -
Alias Essential Training
with Veejay Gahir9h 53m Beginner
-
Introduction
-
Welcome1m 8s
-
Setting up projects on a Mac3m 17s
-
Additional Notes3m 49s
-
-
1. Overview of Alias Portfolio
-
Manufacturing strategy2m 36s
-
-
2. Starting a Project
-
Setting up Alias preferences2m 57s
-
Master section model3m 20s
-
3. Creating Main Body
-
Creating master sections7m 36s
-
Creating the center pad7m 46s
-
Rear paddles3m 53s
-
4. Creating the Digital Display Aperture
-
5. Creating the Buttons and Dials
-
Feasibility Checkpoint4m 7s
-
Basic dial - Body4m 16s
-
Basic dial - Indent9m 46s
-
Basic dial - Main body7m 56s
-
Rotary dial - Scallop10m 35s
-
Dial recess7m 32s
-
-
6. Creating the Handles
-
Overview of handle workflow2m 26s
-
Top-slab start3m 28s
-
Basic slab construction6m 12s
-
Top-slab blend10m 45s
-
Front fillet9m 5s
-
Rear fillet construction6m 14s
-
Check model function5m 24s
-
-
7. Export for Rapid Prototype
-
Export using Alias Design3m 39s
-
Advanced Alias functionality6m 24s
-
Final assembly1m 2s
-
-
8. Alternative Workflow
-
Final model check2m 54s
-
9. Rendering the Final Model
-
Initial render setup4m 7s
-
Light the scene7m 8s
-
Assigning textures8m 8s
-
Advanced texture options5m 30s
-
Applying text10m 9s
-
Finished model2m 20s
-
Next steps35s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Finished model