- In this video I'm going to show you…how to apply text to the F1 wheel.…So I use a very simple approach.…The approach that I use is I create a planar surface…and I apply a shader to that planar surface…and I place that planar surface just above then entity…that it's relevant to, for example, the main body.…In this case, let's go to WindowDisplay, Hardware Shade…and let's do a Shade On.…Now this is the final result we're going to be aiming for…but in your case you're going to see…a whole slew of question marks there.…
And the reason for this is that when I created…the exercise file, my sourceimages folder was residing…on my desktop and what you've done now…is you've downloaded the sourceimages folder…placed it on your desktop, so the link…between the image and this surface now…has essentially been broken.…I can show you that by picking one of these entities…let's pick this H for example, and let's take a look…at where Alias thinks this image should reside.…So the first thing I'm go to do is go to the Control Panel…
Author
Released
8/13/2015- Understanding the manufacturing strategy
- Direct modeling techniques
- Understanding project deliverables
- Creating the main body
- Creating a digital display
- Checking feasibility
- Creating handles with fillets
- Exporting for rapid prototyping
- Rendering the final model
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome1m 8s
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Setting up projects on a Mac3m 17s
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Additional Notes3m 49s
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1. Overview of Alias Portfolio
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Manufacturing strategy2m 36s
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2. Starting a Project
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Setting up Alias preferences2m 57s
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Master section model3m 20s
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3. Creating Main Body
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Creating master sections7m 36s
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Creating the center pad7m 46s
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Rear paddles3m 53s
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4. Creating the Digital Display Aperture
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5. Creating the Buttons and Dials
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Feasibility Checkpoint4m 7s
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Basic dial - Body4m 16s
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Basic dial - Indent9m 46s
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Basic dial - Main body7m 56s
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Rotary dial - Scallop10m 35s
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Dial recess7m 32s
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6. Creating the Handles
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Overview of handle workflow2m 26s
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Top-slab start3m 28s
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Basic slab construction6m 12s
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Top-slab blend10m 45s
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Front fillet9m 5s
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Rear fillet construction6m 14s
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Check model function5m 24s
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7. Export for Rapid Prototype
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Export using Alias Design3m 39s
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Advanced Alias functionality6m 24s
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Final assembly1m 2s
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8. Alternative Workflow
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Final model check2m 54s
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9. Rendering the Final Model
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Initial render setup4m 7s
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Light the scene7m 8s
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Assigning textures8m 8s
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Advanced texture options5m 30s
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Applying text10m 9s
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Finished model2m 20s
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Next steps35s
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Video: Applying text