- In this video, we're going to take a look at…an alternative method for creating…this bridge surface between this mid portion of the handle.…Now in the previous video, we took this surface…and we extended it over these top surfaces…and matched it right in the Z-vector.…That worked out quite well for us…but there is another alternative to this.…If I shade this up, what we're going to do here…is we force this bottom surface underneath…those two top slabs and we're going to put in…a transitional fillet between these two surfaces here.…
So let's take a look at how that's going to work.…So we're going to go to Fillet Chordial,…G1 Circular, Chordial Length 20 and 1.…Right now, we're just going to pick those two…and that surface there, spacebar to accept.…So you can see then, it gives us a fairly reasonable result…but there's quite a lot of spans in there.…And one way you can try to eliminate some of those spans…is by switching on Edging Align for the interior.…So what that's doing is it's taking this common boundary…
Author
Released
8/13/2015- Understanding the manufacturing strategy
- Direct modeling techniques
- Understanding project deliverables
- Creating the main body
- Creating a digital display
- Checking feasibility
- Creating handles with fillets
- Exporting for rapid prototyping
- Rendering the final model
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome1m 8s
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Setting up projects on a Mac3m 17s
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Additional Notes3m 49s
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1. Overview of Alias Portfolio
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Manufacturing strategy2m 36s
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2. Starting a Project
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Setting up Alias preferences2m 57s
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Master section model3m 20s
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3. Creating Main Body
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Creating master sections7m 36s
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Creating the center pad7m 46s
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Rear paddles3m 53s
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4. Creating the Digital Display Aperture
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5. Creating the Buttons and Dials
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Feasibility Checkpoint4m 7s
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Basic dial - Body4m 16s
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Basic dial - Indent9m 46s
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Basic dial - Main body7m 56s
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Rotary dial - Scallop10m 35s
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Dial recess7m 32s
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6. Creating the Handles
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Overview of handle workflow2m 26s
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Top-slab start3m 28s
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Basic slab construction6m 12s
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Top-slab blend10m 45s
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Front fillet9m 5s
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Rear fillet construction6m 14s
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Check model function5m 24s
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7. Export for Rapid Prototype
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Export using Alias Design3m 39s
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Advanced Alias functionality6m 24s
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Final assembly1m 2s
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8. Alternative Workflow
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Final model check2m 54s
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9. Rendering the Final Model
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Initial render setup4m 7s
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Light the scene7m 8s
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Assigning textures8m 8s
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Advanced texture options5m 30s
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Applying text10m 9s
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Finished model2m 20s
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Next steps35s
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Video: Alternative solution to blend surface