Join Owen Lowery for an in-depth discussion in this video Working with transparencies, part of Motion Graphics Loops 03: Analog Techniques - The Phonotrope.
- [Voiceover] Throughout this chapter,…I'm just going to go over a few quick ideas and strategies…for constructing and playing around with phonotropes.…There won't be much step-by-step instruction,…but there will be some tips and maybe tricks…that might help save you a little bit of time…and hopefully send a few creative sparks…trickling their way into your own phonotrope ideas.…For starters, you can add some really unique and dynamic…visuals to your phonotrope by drawing,…painting, and printing on transparencies.…Using transparencies allows you to have drawn…or painted imagery animated on a foreground layer…and a background layer.…
And it can be really, really fun to see…how light placement affects the look of your animation…when it's shining through it from behind…or is being moved around a bit.…It really is pretty awesome.…I have run into two little watch-outs…to be aware of if you're planning to print…animation frames onto transparencies.…First watch-out, if you have an ink jet printer,…like I do, you should probably purchase some…
You'll get hands on and color, cut, paste, and draw and, along the way, learn about the logistics of player speeds, frames, video capture, and lighting. In the final chapter, you'll get tips and inspiration for taking your phonotrope to the next level with transparency and mixed media.
- Introducing the phonotrope
- Understanding frame and speed settings
- Experimenting with drawing and play dough
- Using Illustrator and Photoshop to plan a phonotrope guide
- Preparing After Effects for a phonotrope animation
- Shooting, lighting, and editing animation footage