Join Mark Christiansen for an in-depth discussion in this video Work with more footage formats, part of After Effects CC 2017: New Features.
- [Trainer] If you work with Avid or Red codecs,…there is added support to import and render your footage.…This includes Mercury GPU accelerated playback…of a Red Camera Raw footage.…That's right,…what has been a key feature in Premiere Pro for years…is now also available in After Effects.…So I just happen to have a Red Code Raw R3D file right here.…I'll double click in the immediate browser…to bring it into the project.…And let's just take a look at this clip.…
Now, before I show the feature,…let's check in on our Project Settings…and make sure we have it set for optimum playback.…So on a Mac, you want this to be this setting.…If you have other options,…OpenCL is going to give you the best performance.…On Windows, you may benefit from CUDA playback.…I'll click OK.…And before I press the space bar to play this,…let's just take a look at the actual size of this footage.…
This is 5K Red footage.…And so the entire frame is playing back right now.…It's not real-time,…but considering the size, it's pretty amazing performance.…
The November 2016 release is just the first of many for After Effects CC 2017. Mark will update the course as soon as new features are released. Check back often for new tutorials.
- Using the CINEMA 4D renderer
- Workflow improvements
- Syncing with Typekit
- Applying Unmult as an animation preset
- Performance enhancements
- Collaborating on team projects