From the course: Motion Graphics for Video Editors: Terms and Technology

What you should know before watching this course

- In this course, we're going to primarily focus on two different design tools that can also be used to edit graphics, Adobe Photoshop, which is primarily used for raster- or pixel-based graphics, and Adobe Illustrator, which is useful for creating vector graphics or line art. Both of these create the source elements that are used in motion graphics applications, as well as video editing tools frequently. What's important here is that you understand the core technology of each application. By no means are we going to teach you every single option within these tools, but I'm going to focus on what's necessary so you can create elements for use in motion graphics projects. This will serve as an excellent foundation as you start to explore other courses on the library. Now at some point, you might find it useful to explore additional courses on Photoshop and Illustrator, but this is meant to give you all of the essential knowledge that you'll need to get up and running with the tools and if you have a basic familiarity with the application, you should be able to start using them to create motion graphics elements. Now, if you hear something that seems a bit difficult or is very foreign to you, feel free to watch the movie more than once, or come back and revisit. I've organized this course into small chunks so you can quickly browse and find the information you need as you work on a design project. In watching this course, it's not just going to be boring jargon and terminology. I will share with you practical design techniques that take the terminology and brings it to life, and I hope you pick up a few skills that you can use as you start to grow as a motion graphics designer. All right, let's begin.

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