Learn the terms and technology that will help you understand how vector and raster graphics are prepped and formatted for use in video and motion graphics.
- Hi, my name's Rich Harrington, and in this course, we're going to explore the essential terminology as well as the technology behind motion graphics. Whether you're a video editor, or a producer, or someone relatively new to motion graphics, you'll find that this course helps you really understand the core knowledge or foundation that you need in order to succeed. Now, it doesn't matter if you're going to be making content using tools like Adobe After Effects or Apple Motion, or perhaps working directly in a non-linear editor like Premier Pro, Final Cut Pro 10, or Avid.
We'll make sure that you understand the core skills and some of the things that are important so you can succeed. This entire course is meant as a primer. It's going to really fill in the core knowledge that you need in order to be able to use more advanced tools. It'll also really give you a strong foundation to build on so you can explore additional courses here in the online library. We're primarily going to focus on using tools like Adobe Photoshop and Adobe Illustrator to prepare elements, and I will share some techniques that you can find useful from a design perspective.
But what I'm trying to do is make sure you really understand the terminology and what the different options are that you're going to need to choose to create files that work, both within the motion graphics environment and the video editing environment. We've got a lot of ground to cover, so let's get started.
- When to use vector vs. raster graphics
- Working with high-dynamic-range images
- Choosing the right color space
- Understanding file extensions and file formats
- Maintaining broadcast-safe color and luminance levels
- Configuring Photoshop and Illustrator workspaces and preferences
- Using templates
- Building titles
- Sizing photos or logos
- Saving Photoshop and Illustrator files for video graphics