Join Owen Lowery for an in-depth discussion in this video Using Phonotrope guides, part of Motion Graphics Loops: 3 Analog Techniques, the Phonotrope.
- [Voiceover] When designing and putting together…all the individual frames for your Phonotrope,…it can be crazy helpful to use guides…to determine the size and spacing of those frames.…There are two types of guides we'll use in this course.…Both of which you can download and print out…from the exercise files…and are formatted for several different frame rates.…Those two guides are the circle guide…and the frame by frame guide.…The circle guide, like this one,…is very helpful for your initial animation tests.…I'll often draw quick sketches on these…when testing camera settings, trying out a new look,…or just to get the creative juices flowing a bit.…
These guides help to give a clear idea of size…and timing restrictions when making a Phonotrope.…These are also helpful for spacing objects out evenly…to prevent jumpy, rough animation.…Spacing things out evenly will result…in smoother motion overall.…Now onto the frame by frame guide created in Photoshop.…Each frame is numbered for reference,…spaced out evenly in precise rows that can be cut…
You'll get hands on and color, cut, paste, and draw and, along the way, learn about the logistics of player speeds, frames, video capture, and lighting. In the final chapter, you'll get tips and inspiration for taking your Phonotrope to the next level with transparency and mixed media.
- Introducing the Phonotrope
- Understanding frame and speed settings
- Experimenting with drawing and play dough
- Using Illustrator and Photoshop to plan a Phonotrope guide
- Preparing After Effects for a Phonotrope animation
- Shooting, lighting, and editing animation footage