Join Ian Robinson for an in-depth discussion in this video Using the exercise files, part of After Effects Guru: Advanced Photoshop Techniques.
- If you are a premium member of Lynda.com, you have access to the exercise files used throughout this course. Now once you download the files, I want you to notice everything is organized in this one folder called Exercise Files. Now, should you need to copy this folder to another drive, to move to another computer or anything like that, I want you to make sure to copy the entire Exercise Files folder. That way you can make sure to leave everything the way it's organized currently in that folder. And that will alleviate any potential headaches as you go throughout the training.
Now you should notice, each folder has a number, and that corresponds to the chapter within the training. Now if I look in the folder for chapter one, you may notice, we don't necessarily have a specific course for each individual video in the title. Not every video in the title requires an asset. So for example, you'll see 0102 isn't here. In some of the training, you'll notice we actually have two assets, with the same number, and that just means that we're actually going to bounce between multiple applications.
For example, in 0105, I'll use a Photoshop document, in an After Effects project. So just kind of pay attention to which application we're working in, when we're working through the training. And I'll make sure to call out what application I'm in when we go through each video. Some of these videos reference elements that aren't embedded within the file itself, for example, in an After Effects project. So those elements are actually found in the Footage folder. And I've gone ahead and I've organized each of these folders corresponding to the specific kind of file that we have within those folders.
Now if, by chance, you aren't a premium member of the Lynda.com library, by all means, you can still go through the training. I encourage you to follow along, and just use some of your own assets.
- Retouching video with the Healing Brush
- Color correcting video
- Saving time with preset lookup tables (LUTs)
- Creating custom LUTs
- Preparing still images for 3D camera moves
- Creating 3D animation
- Building environment maps to match graphics in footage
- Creating custom bump maps and textures for 3D models