Join Chris Meyer for an in-depth discussion in this video Using the comp camera, part of After Effects Apprentice: 18 3D Text Cinema 4D Lite.
We're happy with our text animation inside CINEMA 4D.…It's time to return to After Effects,…and put a camera move on it,…and better integrate it over our background.…Remember always to save your CINEMA project…before returning to After Effects.…It's the normal Command or Control+S.…Toggle back to After Effects,…and you'll get an updated display reflecting your animation.…By using the default software renderer…for the CINEWARE effect, we even get to see our effector…moving through space, our ground plane, et cetera.…
And so I can see how this looks inside After Effects…over this background, and whether or not that I'm obeying…Action and Title Safe, I've decided to do my camera move…in After Effects, rather than in CINEMA 4D.…To set that up, first I need to tell CINEWARE…not to use the CINEMA 4D camera,…but instead to use the After Effects camera.…There's two choices: Comp Camera or Centered Comp Camera.…That's because the coordinate system in After Effects…is different than that in CINEMA 4D.…For CINEMA 4D, the center of the world is 0,0,0,…
The first course in the series, After Effects Apprentice 17, includes an overview of the C4D Lite user interface, as well as important setup information you need to know whenever you use live C4D layers in After Effects. We recommend you watch it first if you have no prior experience with C4D.
- Extruding 3D text and Illustrator artwork
- Beveling letters
- Creating animations using the Fracture object and plain effector
- Texturing and lighting
- Adding a camera move in After Effects
- Using multipass renders
- Simulating glass-like effect distortions
- Improving render quality