From the course: After Effects Apprentice: 11 3D Space
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Using the camera tools with the active camera - After Effects Tutorial
From the course: After Effects Apprentice: 11 3D Space
Using the camera tools with the active camera
In the previous movie we added a camera to our scene; before we learn how to animate it, I think it's important to learn how to use the Camera tools, both in the Active Camera View and in the orthographic views. The most important thing to remember about the Camera tools is that they operate differently depending on which view you're working in. If you use any of the Camera tools directly in the Active Camera View, you're actually changing the values for the Point of Interest and Position. In other words you're moving the actual camera. When you use the Camera tools in one of the orthographic views, you're only changing the preview, not the actual camera. I'll show you why it's so useful to optimize your view in the next movie. For now, let's just focus on using the Camera tools in the Active Camera View. I'll select my Camera and these are the default settings for a 50 millimeter camera. If you've been playing with the camera, simply twirl it up and down again and click the Reset…
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Contents
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(Locked)
Adding a camera to a composition9m
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Comparing camera presets2m 48s
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Using the camera tools with the active camera4m 48s
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Using the camera tools in the alternate views4m 50s
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3D view options1m 58s
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Animating a 3D camera6m 20s
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Creating an orbit camera rig5m 42s
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Extending your camera rig4m 31s
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Auto-orientation with 3D cameras7m 33s
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Depth of field blur in CS5.5 and later5m 47s
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Controlling the focal plane in CS5.5 and later5m 12s
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Iris properties in CS5.5 and later6m 16s
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