From the course: Motion Graphic Design: Composition
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Using the Cinema 4D cameras to create animation
From the course: Motion Graphic Design: Composition
Using the Cinema 4D cameras to create animation
- [Instructor] We're doing the 05_01_3D_01 Cinema 3D file that you can access from the Exercise Files folder if you have access to the exercise files, and here we can see our scene in Cinema 4D that are built with fairly primitive objects. The great thing about creating something in 3D is it's very easy to add animation that looks quite sophisticated. I was inspired by Futurama to create this kind of mix of 2D and 3D. The title sequence for Futurama is amazing. I love the way that they mix 2D and 3D in Futurama, and I wanted to use that same kind of mix of 2D and 3D in this project. So by animating a camera, you can create quite a sophisticated-looking animation. It naturally show us different angles of our objects without really having to do very much. So let's have a look at how the cameras work in Cinema 4D. You'll see that I've got several cameras in here. Only one camera can be viewed at a time in the perspective view, which is where we are at the moment and this is my Practice…
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Contents
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When to use Cinema 4D for 2D-style animation6m 22s
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Using the Cinema 4D cameras to create animation4m 30s
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Giving 3D a cartoon effect with cel shaders4m 51s
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Applying textures selectively with Set Selection4m 44s
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Incorporating 3D objects in After Effects with the C4D Renderer4m 28s
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Adding depth to 3D objects with shading3m 22s
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