Join Chris Meyer for an in-depth discussion in this video Timing visual events to music, part of Editing and Animating to Sound with Adobe After Effects.
I have a rough cut my different video clips to match changes in music, but I …can improve upon this further by editing what segment of each of these videos we …use, and see if I can time the individual events in the video to individual events …in the soundtrack. If you've been following along with the …exercise files you can continue with a composition you've already made or go …ahead and open up 2.3 time events starter. …I have the audio wave form revealed in that comp just to remind you where the …sections are but thanks to these markers we don't actually need to see that wave …form and by tolling that up we get a lot more room in our time line to see whats …going on. I'm going to press plus to zoom in a …little bit here. And start dealing with individual segments.…
And then that current time indicator to a couple beats after my cut here and press …n to end my work area. And that'll allow me to preview …individual sections, such as (SOUND) this piece here. …I can play around a little bit with the scaling of this light to video. …
In this course, Chris Meyer teaches you how to "read" an audio waveform to spot the most interesting points to animate to, and then presents a variety of ideas for cutting video and animating movements to match your soundtrack. This includes timing transitions, making staccato cuts, matching the frame rate to the tempo, wiggling in time, expressing animations to sound, motion sketching to music, and more. Although these tricks will be demonstrated inside Adobe After Effects, the techniques themselves are applicable to virtually any editing or animation package.
This course was created and produced by Chris and Trish Meyer. We are honored to host this content in our library.
- Reading an audio waveform
- Spotting "hit points" in dialog and music
- Placing markers
- Creating a click track
- Cutting, crossfading, and time-warping video to music
- Timing visual events to music
- Timing animation to music
- Converting audio to keyframes
- Motion sketching to music