From the course: After Effects Apprentice: 11 3D Space
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Targeting Surfaces in CS6 - After Effects Tutorial
From the course: After Effects Apprentice: 11 3D Space
Targeting Surfaces in CS6
So far you might have noticed that any of our changes to the Material Options for a ray-traced 3D layer affect every surface of that layer identically, the faces, the bevels, the sides, the backs. As I reduce my Index of Refraction all the surfaces are changed in the same way, et cetera. I'm going to go closer to a more glasslike 1.5. However, there is a way to target specific properties of certain groups of surfaces inside After Effects CS6. To do so is not entirely intuitive, so watch what I'm going to do here. For this text layer, twirl it up and twirl it down again until I can see the Text Animate button. Now if you've been through our text animation lessons, you know this where you select properties such as Position, Scale, Rotation, Opacity, et cetera, to animate them in text. Well, if you happen to have an Extruded and Beveled layer in After Effects CS6 or later, with the ray-traced 3D renderer chosen for the composition, this is also where you get to set properties for the…
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Enabling ray-traced 3D in CS63m 26s
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Extrusions in CS63m 39s
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Bevels in CS65m 39s
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Bending layers in CS65m 35s
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Transparency in CS64m 20s
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Refraction in CS64m 6s
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Targeting Surfaces in CS63m 23s
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Reflections in CS67m 35s
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Environment layers in CS65m 40s
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Quality vs. speed in CS64m 43s
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