Join Chris Meyer for an in-depth discussion in this video Spotting words in dialogue, part of Editing and Animating to Sound with Adobe After Effects.
So far I've been focused on spotting music. …Suck that layer, press ll and you see some nice, tall spikes in the waveform …where there's hits on the drums or percussion. …You'll also see these often when there's the beginning of a guitar note, etc. …But dialogue is a little bit trickier to read, so let's work on that next. …I'm going to open up my Comp 1.4, spotting words, starter. …I see my speaker icon, I'll set the layer, press LL, to reveal the audio …waveform, It's looking a bit on the small side, so I will drag it taller.…
And another thing I'll often do is temporarily increase the level of this …track just to make that wave form taller and easier to read. …In After Effects there's a couple ways of doing that. …With the layer selected you can use this slider in the audio panel to go ahead and …increase it such as say six dB to double its level, and now you'll see its twice …as tall as it was before. Also Aftereffects a single L reveals level. …So I'm going to hold down the shift key, press L once, and add a level to my display.…
In this course, Chris Meyer teaches you how to "read" an audio waveform to spot the most interesting points to animate to, and then presents a variety of ideas for cutting video and animating movements to match your soundtrack. This includes timing transitions, making staccato cuts, matching the frame rate to the tempo, wiggling in time, expressing animations to sound, motion sketching to music, and more. Although these tricks will be demonstrated inside Adobe After Effects, the techniques themselves are applicable to virtually any editing or animation package.
This course was created and produced by Chris and Trish Meyer. We are honored to host this content in our library.
- Reading an audio waveform
- Spotting "hit points" in dialog and music
- Placing markers
- Creating a click track
- Cutting, crossfading, and time-warping video to music
- Timing visual events to music
- Timing animation to music
- Converting audio to keyframes
- Motion sketching to music