Spline modeling with Sweep NURBS


show more Spline modeling with Sweep NURBS provides you with in-depth training on 3D + Animation. Taught by Angie Taylor as part of the CINEMA 4D Lite for After Effects: Getting Started show less
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Spline modeling with Sweep NURBS

Primitive objects are great, but there are times when you need to create a shape that's not easily achieved using primitives. In these situations, spline objects give you more flexibility. And spline objects can be accessed here, underneath this button. Or that can be accessed here under spline in the create menu. Now, at the top, we have different ways of being able to draw your own splines freehand. And they give you more control in determining the shapes.

They're basically like vectors. Mathematically-described shapes, like those used in vector drawing applications, like Illustrator. So you can choose to draw your own custom shapes, using controls like you would find in After Effects for drawing masks, B-splines and Bézier splines. Or like Illustrator, where you can draw freehand, you can also draw linear points and there are another couple of options for drawing by hand the shapes you want. Underneath these options there are also preset spline shapes for you to use.

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Spline modeling with Sweep NURBS
Video duration: 7m 22s 9h 33m Beginner Updated Apr 08, 2016

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Spline modeling with Sweep NURBS provides you with in-depth training on 3D + Animation. Taught by Angie Taylor as part of the CINEMA 4D Lite for After Effects: Getting Started

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