Join Lee Lanier for an in-depth discussion in this video Setting up the project in After Effects, part of VFX Techniques: Creating Explosions with 3D Layers.
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- Exercise Files
We're ready to create our first composition…in our quest to destroy the castle.…Before I bring in any footage, however, I…want to lay some groundwork to stay organized.…I'll go over to the Project panel, right…mouse button click, and create a new folder.…I'll createl a few folders, so we can put in our wide…range of footage, and compositions, and matte paintings, so we can stay organized.…I'll name the first one…3-D for 3-D renders. The next one comps, for compositions.…
A third one, live action, for all the video footage.…And the fourth one, called Mad Paintings for Static Artwork.…There we go. Now, let's get some footage.…I'll go ahead and highlight LiveAction, and expand…that, so it can import directly into that folder.…I'll go to File > Imports…> File.…In the exercise files folder, there's a footage folder.…Inside that is all the footage.…We're going to start with castle. This is an image sequence so it's numbered…000 to 089. I can click on the very first frame, make…sure it says PNG sequence, and that's checked, and then click open.…
- Stabilizing and relighting video footage
- Constructing a 3D environment in After Effects
- Incorporating stock footage effects, such as fireballs
- Fine-tuning CG particle renders
- Layering CG debris simulations
- Incorporating matte painted elements
- Animating a 3D camera in After Effects
- Color grading video, CG renders, and static artwork
- Adding flares, grain, and motion blur
Skill Level Intermediate
Maya Rendering for After Effects Compositeswith Lee Lanier3h 9m Intermediate
VFX Techniques: Crowd Replication with After Effectswith Lee Lanier2h 54m Intermediate
VFX Techniques: Tracking Objects onto a Facewith Lee Lanier2h 42m Intermediate
Breakdown of the final comp1m 17s
2. Setting Up a 2.5D Scene
3. Adding Effects Plates and Renders
4. Combining CG and Video Debris
5. Using Matte-Painted Elements
6. Adding the Final Touches
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