Join Chris Meyer for an in-depth discussion in this video Setting up an object buffer for the text, part of After Effects Apprentice: 18 3D Text Cinema 4D Lite.
- [Voiceover] Here's our final animation or near-final.…Let's look at this critically and figure out…how we can improve it.…One, I'm noticing some interesting sparkling going on…along the edges of these characters.…Some may say that's attractive.…I see it as a sign of not high enough quality,…not enough anti-aliasing.…We'll tackle that final bit last…because improving quality slows everything down.…It's something you want to treat before the final render.…The other thing I'm noticing is that…even though my text is transparent,…my background looks exactly the same…behind the text as it does in front of the text.…
And in reality, as if this was a real scene,…that's not how it would work.…Whenever you see something through glass,…it should have some distortion.…It's called refraction.…Now we could put this background into CINEMA 4D…and have it show through there…and have a true index of refraction.…That would be time consuming and hard to line up.…Instead, let's try to fake it inside After Effects…by creating a mat for just where the text characters appear…
The first course in the series, After Effects Apprentice 17, includes an overview of the C4D Lite user interface, as well as important setup information you need to know whenever you use live C4D layers in After Effects. We recommend you watch it first if you have no prior experience with C4D.
- Extruding 3D text and Illustrator artwork
- Beveling letters
- Creating animations using the Fracture object and plain effector
- Texturing and lighting
- Adding a camera move in After Effects
- Using multipass renders
- Simulating glass-like effect distortions
- Improving render quality