Setting up null objects as bones


show more Setting up null objects as bones provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Creating Animated Characters in After Effects show less
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Setting up null objects as bones

Now let's take a look at how to set up a bone system where you can use objects in your scene to deform parts of your character. In this case, we're going to use puppet pins combined with null objects. We're working with the same character that we worked with before, just one little difference: I took the legs, and I just made a subcomposition of them. So I basically just took all of the leg parts, put it into a precomp, and we're going to use that to deform with the puppet pins. So I have just this separate set of legs here.

So the process starts with adding in some puppet pins. Now in this case, we're going to add puppet pins to the legs, and then we're going to add in some null objects. So let's go ahead and zoom in to the legs here. In fact, I'm going to go ahead and turn off the Torso so we can see a little bit easier. And then just select the LEGS, and we're going to go ahead and set up our puppet pins. So I'm going to go to my Puppet Pin tool ...

Setting up null objects as bones
Video duration: 5m 39s 3h 53m Intermediate

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Setting up null objects as bones provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Creating Animated Characters in After Effects

Subject:
3D + Animation
Software:
After Effects
Author:
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