Working inside of Cinema 4D is very similar to…working inside of After Effects, when you're creating motion graphics.…Of course, you'll end up with a situation where…you'll have many different elements flying throughout your project.…And you'll need to find a way to better organize those elements, and…better figure out exactly what you're looking at, or why you're looking at it.…Now, there's an interesting exchange in…between After Effects and the Cineware layers.…See, inside of Cineware, you can specify what individual layers…you'd like to look at inside of your Cinema 4D project.…
But the catch is, you need to specify what layer…you'd like individual objects to reside on inside of Cinema.…So for our project, we're going to create some layers inside of Cinema,…and then I'll show you how to bring that layer information across, inside your…After Effects projects. Let's get started.…Of course, we have our separating 3D…elements composition, and it only has one layer.…If I turn the visibility of this layer off and then back on…
Author Ian Robinson walks through the basics of using C4D Lite and moving between C4D and After Effects. Learn to match your frame rates and project settings, create 3D type and other models, apply materials, add animation, and output your project for compositing in After Effects. Covering the basic linear workflow, this course is the perfect introduction for the experienced After Effects artist who's new to the C4D workflow.
This course was created by Ian Robinson and produced by Rich Harrington. We are honored to host this content in our library.
- Matching frame rates and project settings
- Exploring the render settings and linear workflow
- Creating 3D type with Extrude NURBs
- Repeating graphics with primitives and arrays
- Refining models with deformers
- Creating and applying materials
- Adding animation
- Defining multipass layers
- Working with cameras
- Extracting the C4D data in After Effects