From the course: Motion Graphics for Video Editors: Terms and Technology
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Saving a Photoshop file for a NLE or motion graphics system
From the course: Motion Graphics for Video Editors: Terms and Technology
Saving a Photoshop file for a NLE or motion graphics system
- Once you're done with your Photoshop file, there are a few things I strongly recommend to make it ready for a motion graphics tool. In this case, we've built up a graphic and let me turn off a few layers. You'll notice it starts with a texture, followed by a photo of water and a composited image blended. Well, talking advantage of blending modes are great ways to mix layers together. And you see, you get an entirely different look depending upon the mode that you use. What's really important though, is that these layers have names, descriptive names. This is essential. For example, once we move into a tool like After Effects, if I import this, it's really important that things have names. For example, watch what happens. I'll open up that file and import it as a Composition. Once it's opened, you see there's no useful thumbnails here. But each layer has a descriptive name. So, if I need to find the Vignette and disable it, it's simple. There it is. It's on its own layer, clearly…
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Contents
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(Locked)
Configuring a Photoshop workspace for video projects4m 45s
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(Locked)
Configuring Photoshop preferences for video workflows4m 17s
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(Locked)
Using video templates in Photoshop4m 47s
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(Locked)
Building custom EBU-safe titles in Photoshop5m 43s
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(Locked)
Building custom SMPTE-safe titles in Photoshop2m 44s
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(Locked)
Exporting reference frames from a NLE5m 47s
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Sizing a photo for a video project4m 30s
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(Locked)
Sizing a logo for a video project and creating an alpha channel3m 8s
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(Locked)
Creating a photograph alpha channel for video3m 39s
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(Locked)
Saving a Photoshop file for a NLE or motion graphics system4m 43s
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(Locked)
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