From the course: Motion Graphics

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Rubber hose character in Cinema 4D

Rubber hose character in Cinema 4D

From the course: Motion Graphics

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Rubber hose character in Cinema 4D

- [Narrator] Welcome to Motion Graphics Weekly where you up your mo graph knowledge one week at a time. I'm EJ Hassenfratz, let's get our learn on. Rubber hose cell rigging is a very popular form of rigging in After Effects for simplified characters that have very primitive arms and legs that are basically just thick, rounded lines. In this video I'm going to show you how you can create this simple rig inside of Cinema 4D. So let's just set up my scene here. We have simple capsules for our arms and legs and the one thing I want to note is that on my arms and legs I have a bunch of sub divisions here. You can see that I have a height segment of about eight and this is just so when we actually bend this arm that we have enough geometry where won't have chunky edges. So, just make sure you have enough height segments here. So we have some nice smooth geometry when it bends, and now we can create the bones of our arms and legs using a spline. So let's start with our arm. Let's just go to…

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