From the course: Learning Cinema 4D Lite for After Effects
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Reshaping objects with deformers
From the course: Learning Cinema 4D Lite for After Effects
Reshaping objects with deformers
Read in chapter three or twelve, if you want to follow along. And what we're going to do here, is we're going to make this robot's head a little less, square if you like. By using a deformer. Deformers are in this little section here. So if you click and hold on this button, you'll see here are some of the deformers that are available. For you to use on your objects. You can also select them by going up to create deformer, and you'll see here they are and you can use them on objects or combination of objects. So what we're going to do is use the taper deformer. You can use the taper deformer to deform the head. Now as I zoom out, you should see The taper to former appears, and it's on top of the robot I'm going to move it up to the top. And if we have a look around you'll see that it's surrounding the head quite nicely now. Okay I may need to adjust it from the front a little bit as well. So we just place it over the head. We can adjust the size of it so I can make it 200 by 200. I…
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Contents
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Editing primitive objects5m 18s
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The Move and Scale tools7m 17s
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The Rotate tool4m 27s
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Axis limitations1m 45s
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Working cylinders7m 15s
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Linking body parts using object hierarchy9m 49s
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Spline modeling with Sweep NURBS7m 22s
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Adjusting NURBS settings4m 6s
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Using nulls as controllers3m 33s
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Creating copies with the Instance array6m 44s
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Carving shapes with the Boole array10m 28s
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Reshaping objects with deformers3m 14s
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Adding surface detail with a Relief object2m 55s
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