Deformers give you the ability to add a little…bit more detail and interest to your 3-D objects.…The most important thing to remember when working with deformers…is the actual geometry involved in the creation of that object.…To show you what I mean, we're going to go…ahead and bend the bars that surround our warning text.…And in that process we'll have to make some…adjustments to the actual geometry used to create those bars.…Now to make adjustments to the bars, I'm going to go ahead and press…command e, or control e on Windows to open the Deformer Cinema 4-D project.…
Since I know I'm just going to make…adjustments to my cube object, I'll go ahead…and drag that out of the layer hierarchy for the array object for right now.…That'll put the cube right here at the top of my project.…Now we can go to the layers panel and just turn off the visibility…for our type.…Now we can focus solely on the cube itself.…Since I want to add a bend to this cube, I want to go to the bend deformer.…Deformers are also up in the create tools area, they're the 4th from the right.…
Author Ian Robinson walks through the basics of using C4D Lite and moving between C4D and After Effects. Learn to match your frame rates and project settings, create 3D type and other models, apply materials, add animation, and output your project for compositing in After Effects. Covering the basic linear workflow, this course is the perfect introduction for the experienced After Effects artist who's new to the C4D workflow.
This course was created by Ian Robinson and produced by Rich Harrington. We are honored to host this content in our library.
- Matching frame rates and project settings
- Exploring the render settings and linear workflow
- Creating 3D type with Extrude NURBs
- Repeating graphics with primitives and arrays
- Refining models with deformers
- Creating and applying materials
- Adding animation
- Defining multipass layers
- Working with cameras
- Extracting the C4D data in After Effects