Join Chris Meyer for an in-depth discussion in this video Refining the camera move, part of After Effects Apprentice 17: Video Walls in CINEMA 4D Lite.
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- I've created my first shot of my camera animation…inside Cinema 4D and even though I can scrub…the current time indicator through the timeline…and render individual frames,…I can't really see the animation.…I can't see how this video is changing…while the camera move is playing to see how they time out.…To do that, I need to go back to After Effects.…So I'm going to switch programs back to AE.…You'll see my screen is updated,…and there's my very tight pose on this baseball scene.…The software renderer is the fastest…so I can scrub through the timeline here…to see how the video changes…per frame of my composition.…
And even better, I can go ahead and press…zero on the numeric keypad or the space bar…to just queue up a preview of this timeline.…So I'm going to do that.…It's not going to be the fastest thing in the world…therefore we're going to cut ahead…to where I've rendered the entire preview.…Let's check out how our move works.…Here's our animated preview inside After Effects…and it's not too bad, but I do notice a couple things…
These courses are designed for users who are familiar with 3D space in After Effects, but who have never used CINEMA 4D. This course includes an overview of the C4D Lite user interface, as well as setup information you need to know whenever you use live C4D layers in After Effects. A bonus chapter shows how to set up a C4D Lite and After Effects scene to maximize production efficiency—and minimize render times.
Look for the upcoming courses After Effects Apprentice 18 and 19 for more C4D Lite projects.
- Setting up your After Effects and C4D Lite projects
- Creating a rectangular spline for the video wall
- Using texture and lighting presets
- Creating a simple 3D camera move
- Creating 3D text in After Effects
- Converting a parametric object to polygons
- Compositing video walls