Join Chris Meyer for an in-depth discussion in this video Quality vs. speed in CS6, part of After Effects Apprentice 11: 3D Space.
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As we've been working through the last couple of movies dealing with…reflections, you might have noticed that these soft reflections look a bit on the noisy side.…Also, some of these beveled edges can look a bit rough and crunchy.…We observed that when working with environment maps, or ordinary reflective layers.…Well you can improve this quality, but it does come at the trade-off of speed.…I am going to open up this comp, RayTrace6-Ray-tracer Quality*starter.…Here I've already set up a scene where some extruded and beveled 3D text is…reflecting a fairly busy photograph.…
When reflections are set to 100% sharpness, the scene looks pretty good, although…these edges could use some improvement, to be honest.…I'm going to select the extruded layer, type AA to reveal its 3D options, scroll…down to reflection sharpness, and back it off to around 50%.…As I do so, you'll see just how noisy these reflections are.…Well that is the result of not having enough rays in the ray-traced 3D renderer…to properly resolve a nice, smooth, version of this scene.…
The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com library.
- Keyframing motion paths in 3D
- Managing multiple 3D views
- Auto-orienting cameras along a path
- Creating shadows
- Understanding Vanishing Point Exchange
- Importing a 3D model into Photoshop Extended
- Scaling in 3D
- OpenGL acceleration