Join Ran Ben Avraham for an in-depth discussion in this video Project folder structure, part of After Effects & Element 3D: Animating a Scene with Water.
- [Lecturer] Before we start building our shower scene, I would like to quickly run you through the project structure. On the left side in the Project window, we have three folders, the Assets folders, the Comps folder and the Solids folder. Under the Comps folder, we have two subfolders, the PreComps and the RenderComps. And in the Assets folder, we have only one asset, the Sugar Hotel Bathroom jpeg image.
Now, if we'll open that up and back up here a bit, this is the image we are going to use as a background for our shower scene. This isn't the image I've used in the course showcase. The original image that I've used is a stock image which I have purchased from a stock images website. So obviously, I cannot share that image with you. However, this image is very high res image.
It has a free use for any purpose common license and it will be perfect for our shower scene. Let's close the Assets folder and let's open up the project settings. We can access the project settings by going to File and project settings is down on the bottom, actually below the recording area or we can simply click on the 32 bpc button here. As you can see in this project, as well as in any other projects of mine, I work in 32 bits per channel float, Working space of xRGB and a Linearize Working Space.
Wonderful, so now that we are all familiar with the project structure, we can start building up our scene.
This is a project-based learning experience. Each step of the process is rich with object lessons that are applicable to the variations that a motion design and compositing artist will face in the real world.
- Creating a showerhead 3D mesh
- Creating a single stream of water with a particle system
- Creating a full water stream
- Animating the scene camera
- Adding a background image
- Adding steam and haze
- Creating a depth-of-field camera
- Adding final compositing tweaks like light wrapping and grain