Photoshop for Video Editors: Core Skills
This course details Adobe Photoshop features of use to video editors. Author Rich Harrington describes core digital imaging concepts and shows how to perform basic image adjustments, such as correcting exposure and contrast. He also works through a series of practical techniques, from designing and animating a logo to creating a gradient wipe for use in motion backgrounds. The course also covers using the Photoshop editing tools and video timeline for advanced tasks, such as correcting lens distortion, color grading, and enhancing depth of field.
This course was created and produced by Rich Harrington. lynda.com is honored to host this content in our library.
- Understanding still image concepts such as resolution and bit depth
- Matching your sequence settings
- Using Content-Aware Scale
- Working with raster and vector images
- Setting transparency
- Adjusting blend modes
- Animating with keyframes
- Creating custom gradients
- Performing automatic lens correction
- Using actions to speed up video workflows
- Correcting color
- Creating a depth matte with gradients
- Integrating Photoshop with Premiere Pro and After Effects
My name is Rich Harrington and welcome to Photoshop for Video Editors Core Skills. In this course, we're going to explore the essential skills needed when using Adobe Photoshop, to create graphics for use in a video edit. This course will also be applicable, if you work in motion graphics with applications like Adobe After Effects. Now, my background with Photoshop and video graphics goes way back. The very first book I ever wrote was called Photoshop for Nonlinear Editors. And that book tackled a lot of the core information we're going to look at today. However, things have continued to change with Photoshop with the introduction of non-square pixels, support for working with video files natively, as well as a wealth of other features that really extend its toolset.
Photoshop is absolutely an essential tool for creating video graphics. In this course, I want to demystify a lot of the tough things like, total resolution that you need, template sizes, what type of graphics you need, how to work with text, alpha channels, non- square pixels, a whole wide range of things. I have also thrown in a lot of design concepts as well, to really help you add some sizzle to your piece. So, we have a lot to explore. Let's jump in.
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