Join Chris Meyer for an in-depth discussion in this video Paint, part of After Effects: Extended Vignette Techniques.
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For something different, I am going to open up composition 1.3 Paint Starter.…Again, I have a figure standing off to one side that I want to focus on, but…there is additional details in the scene that I might want to focus on as well.…I can create multiple mask shapes or I can use a different tool. I can use the…Paint tool for this.…When you use the Paint tool, you want to be in the Layer panel.…So, I am going to double click my footage to open it in its special layer panel…and I am actually going to select the Eraser tool, rather than the Paint tool.…My Paint and Brushes panels have opened. I am going to move them somewhere where…it's a little easier to see what's going on.…
There is Paint and there is Brushes.…I am not cloning so I will close this up and create some more space.…There is a few parameters you need to carefully set up.…In the Paint panel, make sure Channels is set to RGBA, the A stands for Alpha…and we do need to create some transparency in this.…Set Duration to Constant because we want our strokes to last the entire length…
Vignetting is a classic photography technique involving darkening areas of an image in order to focus the viewer’s attention on a desired point of interest. In After Effects: Extended Vignette Techniques, Chris Meyer shows how vignettes can also be leveraged in video. Multiple applications are demonstrated, including framing a subject better, fixing a poorly composed shot, giving a vintage feel, creating "quiet areas" to overlay text and other graphics, and blending an image over a new background. Vignettes can be created using masking, shape layers, and gradients. This course also includes advanced techniques unique to After Effects, using the CC Circle effect and 3D lights, and employing motion stabilization to center the desired action within the vignette. Exercise files accompany the course.
- Vignetting with feathered masks, gradients, or paint
- Blending layers with masks and paint
- Lighting in 3D
- Using motion stabilization
- Using blending modes and adjustment layers