From the course: Motion Graphics

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Mouth animation in Cinema 4D

Mouth animation in Cinema 4D

From the course: Motion Graphics

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Mouth animation in Cinema 4D

- [EJ] Welcome to Motion Graphics Weekly, where you up your MoGraph knowledge one week at a time. I'm EJ Hassenfratz, let's get our learn on. In this video, I'm going to show you a great workflow for helping you easily animate facial features using Pose Morphs, 2D vectors, and Driver tags in Cinema 4D. Using these powerful tools, you can create a simple HUD element to actually drive facial expressions. So, here is our little character whose mouth we're going to be animating, and you can see that the mouth consists of just a spline, you can see right here, a circle that's being swept along that spline using a sweep object, so we can easily just move these spline points to create different facial expressions, or mouth expressions. So, what we're going to do is set up a bunch of key mouth poses that we'll animate between, and using a Pose Morph is going to be perfect for this. So, let's go ahead and grab a Pose Morph tag by going to Character Tags, Pose Morph, and what a Pose Morph does…

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