Modeling repeating vines with Sweep NURBS


show more Modeling repeating vines with Sweep NURBS provides you with in-depth training on 3D + Animation. Taught by Ian Robinson as part of the Mograph Techniques: Modeling and Animating with C4D Cloners show less
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Modeling repeating vines with Sweep NURBS

Any time I need to create an element that grows ins a specific shape, I usually look towards sweep nurbs. Now since we've already created a pretty interesting graphic element using cloner objects, we'll integrate our new sweet nurbs elements into the scene, using those same cloner objects. So to get started, let's duplicate our cloner object. I'm going to hold down Ctrl on my keyboard and just click and drag on the flower cloner to duplicate. Now let's rename our flower cloner vines, and it's subcloner, we can call it vine, singular.

Now let's draw a lasso around all of those vines and add them to their own layer. So right-click on any of them after they're all selected, and choose Add to New Layer. Now we can jump to the layers panel and just rename that layer. Let's rename that Vines. I'm also noticing I need to add the flower and the petals back to their petal layer. So let's click on those. And then right click and choose Add to Layer. Petal. Now we can just...

Modeling repeating vines with Sweep NURBS
Video duration: 5m 11s 1h 29m Intermediate

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Modeling repeating vines with Sweep NURBS provides you with in-depth training on 3D + Animation. Taught by Ian Robinson as part of the Mograph Techniques: Modeling and Animating with C4D Cloners

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