Join Todd Kopriva for an in-depth discussion in this video Miscellaneous new and changed features, part of After Effects CS6 New Features Overview.
In this video, we'll cover several new and changed features in After Effects CS6 that have not been covered elsewhere in this video training course. New in After Effects CS6 is the ability to import ARRIRAW footage from Arriflex D-21 and Alexa digital cameras. Another change regarding imported files is that now After Effects CS6 can import projects made in After Effects CS7 or later. Similarly, After Effects CS6 can open projects created in After Effects 7 or later.
This is a change from After Effects CS5.5 which could open or import projects created in After Effects 6.5 or later. If you want to save a project as a copy that can be opened in a previous version of After Effects go to File > Save As > Save a Copy As CS 5.5. In After Effects CS 5.5, you could save a copy as CS5. If you need to save from After Effects CS6 to go back to CS 5, you'll need to do it in two steps.
Once, from AfterEffects CS 6 as a CS 5.5 project and then open that project in AfterEffects CS 5.5, and save it back to a project that can be opened in After Effects CS5. Of course, any new features in the later versions won't be supported in the project for the older version. Now that After Effects CS6 has the new Ray-Traced 3D Renderer, the name of the old 3D Renderer, which used to be called Advanced 3D, didn't make as much sense. So, it's not referred to as Classic 3D. So, if you go to the Composition settings, in the Advanced tab, you'll see Classic 3D where you used to see Advanced 3D.
Click OK. It's now even easier to create a composition with settings that match those of a footage item. In previous versions, you could drag footage items to the New Composition icon and that would create a composition that matched the settings of the footage item. But now, you can right-click or control-click on Mac OS on the footage item in the Project panel and just choose New Comp From Selection. There have been a few changes in the Tracker panel. I'll select a layer that has movement in it so that the Tracker panel is active.
And here, we have a new button for Track Camera for the new 3d Camera Tracker. The Warp Stabilizer button and Stabilize Motion, which now uses the Legacy Point Tracker. And After Effects CS5.5 stabilize motion, it used the Warp Stabilizer. But some people want to use the Legacy Point Tracker. So now, you have a choice. The Applied Color Lut effect can now be used with more kinds of Color Lookup Table files. We'll go to the Effects and Presets panel, type Lot, drag the Applied Color Lut effect onto the layer. And here, we see For All Supported Lut Files, 3DL, Cube, Look, and CSP. The Cube Support has been expanded for After Effects CS6, so that now the Cube files used with Speed Grade are supported.
And .look also works with speed grade. And .CSP for cineSpace lookup files. Speaking of colors, now if you simply type the word color in the Timeline panel, it'll do a search that brings up all colors. I'll clear the Search, also relating to color. The 3-way Color Corrector effect for Premiere Pro does transfer over to After Effects. But because the 3-way Color Corrector has been modified in Premiere Pro CS6.
The related effect in After Effects has also changed somewhat. The important thing to note is that the 3-way Color Corrector effect in After Effects is intended only to provide compatibility with Premiere Pro CS6. So, it's not easy to directly manipulate the controls in Aftereffects. Parenting has received a significant update. Now, if I want to parent this White Solid layer to this Null layer, I can do so while retaining the position of the White Solid layer or by making the White Solid layer go to the position of the Null. If I hold Shift as I click the pic clip and drag to the Null Object layer, notice in the Timeline panel, there's some very helpful text, written across the Layer bar for the Null Object layer.
That says, hold Shift to move layer to location of parent, hold Alt to retain child transform. I'll keep the Shift key held and then when I release the mouse button, notice the White Solid layer jumps to the Null Object layer. And of course, now that they're parented, I drag the Null Object layer, the white layer goes with it. Press Ctrl + Z to undo. And now, I'll do parenting without holding Shift. So now, if I drag the Null layer around, the White layer is still parented but it didn't do that initial jump to where the Null Object layer is. There's a new preference that makes working with dynamic link more reliable. Go to Edit > Preferences > General.
Dynamic Link with After Effects uses project file name with highest number. If you have a project that is called, let's say, Project One and you increment and Save, then the name of the new project will be Project Two. The problem is that when you have a dynamic link between After Effects and Premiere Pro, the dynamic link depends on the project name. So, with this preference, you can choose whether to pay attention to the number or not. Another change in the preferences is that you can now reveal the Preferences files simply by clicking this button and the location of the Preference file opens.
Located right next to the Preference file is the Shortcuts file where you can modify shortcuts. This is also where the interpretation roles are stored. So, this makes it very easy to get to the Preferences. Let's click OK. There are a couple of changes regarding commands to send items to the Render Queue. First of all, in the Export menu, there's now an Add To Render Queue command, to make the Render Queue more discoverable. Also in the Composition menu, notice that the command for add to Render Queue has the keyboard shortcut Ctrl + M.
In the past, Ctrl + M was used for the command Make Movie. Make Movie and Add To Render Queue have always been very, very similar commands with the main difference being that Add To Render Queue was the more useful one. But because Ctrl + M was the easier shortcut to remember, people never used the more powerful command Add To Render Queue. The main difference between Add To Render Queue and Make Movie is that Add To Render Queue could add multiple selected items to the render queue all at once. I'll go ahead and add this composition to the Render Queue. And click the Output Module, go to Format > MXFOP1A.
And here, under Format Options, a video codec for MXFOP1A, we have several new options. Including these four ABC Inter-Options and these two new (UNKNOWN) Options. Click Cancel. Notice that in the Render settings, there's no longer an option to use the OpenGL Renderer for final output.
The OpenGL renderer has been replaced by the Fast Track Renderer which is only intended for Fast Previews when working within After Effects, not for final output. So, there is no longer the option of even attempting to use the OpenGL Renderer for final output.
- 3D animation
- User interface changes and removed features