Maya Rendering for After Effects Composites
In this course, professional animator and director Lee Lanier shows how to create render passes in Autodesk Maya, recombine the passes in Adobe After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character. The course covers both the Render Layer Editor and mental ray contribution pass systems. Additionally, 1- and 2-point motion tracking and match moving, stabilization, and 4-point corner pin tracking are discussed.
- Working with image sequences
- Matching the 3D camera to video footage
- Lighting models in Maya
- Splitting a scene into multiple render passes
- Batch rendering
- Recombining render passes in an After Effects composition
- Setting up motion trackers
- Refining layers with rotoscoping
- Adding blur and effects
- Adjusting shadows and matte edges
- Using color correction
- Stabilizing shaky video
Hi, I am Lee Lanier, and I'd like to welcome you to Maya Rendering for After Effect Composites. In this course I'll show you how to prepare Maya Renders for integration with video footage in After Effects. We'll learn how to set up render passes in Maya by using the Render layer editor and the mental ray contribution map system. We'll explore ways to create compositions in After Effects by combining the Maya renders with video footage. I'll walk you through the various forms of Motion Tracking, including Transfer Tracking, Stabilization, and Corner Pin tracking.
Finally, we'll explore various ways to make the CG and video footage integration more believable by using the Effect Filters. Now, let's get started with Maya Rendering for After Effects Composites.
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