Lighting the windows sequentially


show more Lighting the windows sequentially provides you with in-depth training on 3D + Animation. Taught by David Mattingly as part of the Digital Matte Painting: Changing a Scene From Summer to Winter show less
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Lighting the windows sequentially

With the animated transition from summer to winter and from daytime to dusk completed, let's turn on the windows in the chalet sequentially as nighttime falls on the scene. So first off, locate and turn on the Windows layer, and then open up the Properties panel. Then set an opacity keyframe at around frame 400. I'm going to scoot the keyframe back a bit to maybe 375 and then move forward and set a 100% keyframe.

Lights in houses don't usually fade on; they snap on as people turn on their lights, so let's move those two keyframes together. Let's preview that. That's good, but I don't like how these lights come on together. So let's set up some masks on the windows and have them come on at different times. In the top toolbar, I'm going to select the Rectangle tool to create some rectangular masks. Make sure that you have the Windows layer selected and draw right around that bottom window.

Now click on the Windows layer itself, not the mask, and duplicate th...

Lighting the windows sequentially
Video duration: 2m 9s 1h 48m Intermediate

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Lighting the windows sequentially provides you with in-depth training on 3D + Animation. Taught by David Mattingly as part of the Digital Matte Painting: Changing a Scene From Summer to Winter

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