Join Chris Meyer for an in-depth discussion in this video The Light Falloff feature in After Effects CS5.5 and later, part of After Effects Apprentice 11: 3D Space.
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Next I'd like to show you a brand-new light parameter that was introduced in…After Effects CS5.5.…I am going to go to Composition and Close All for now to clean up my display,…and to play ground with this, I'm going to open up the comp 08-Open GL*starter.…We also use this comp in one of the sidebars, but let's play with it here to…show you this brand-new parameter.…Here I have a number of layers at different distances from my camera, and to…prove that I'll go to an orthographic view, like Top, and see how these layers…are spread out in space.…
Again, I can also look from the side, like Left, and see these…different distances.…Let's go back to Active Camera.…I am going to add layer>New>Light to the scene.…By the way, if you love keyboard shortcuts, it's basically all the modifier…keys, plus L for Light.…On a Mac, Option+Shift+Command, on Windows it's Alt+Shift+Ctrl. Brand-new light.…Again, I am going to choose a Point Light so we don't confuse what's going on…with the Cone Angle with what's going on due to Falloff.…
The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com library.
- Keyframing motion paths in 3D
- Managing multiple 3D views
- Auto-orienting cameras along a path
- Creating shadows
- Understanding Vanishing Point Exchange
- Importing a 3D model into Photoshop Extended
- Scaling in 3D
- OpenGL acceleration