Join Mark Christiansen for an in-depth discussion in this video Learn what the CINEMA 4D renderer can do, part of After Effects CC 2017: New Features.
- [Narrator] Let's explore examples showing what can be done…with the Cinema 4D Renderer.…If you've used ray-traced 3D in After Effects in the past,…most of what I describe in this lesson…will be familiar to you.…Here's a very simple example.…Notice I am in Cinema 4D Renderer here in the comp panel…and I only have one 3D layer at the moment.…And in fact, it's an Illustrator layer so if I twirl down,…there are no options to extrude it directly.…
As has been the case in the past,…the only way to do that is to convert it to shape layers.…So we've already looked at how to extrude text.…The other main type of layer you can start with…is a shape layer so there's a command here…to create shapes from this vector layer.…And those now appear directly above the layer…which is now turned off and the new layer is 3D…so when I twirl down, I have geometry options…and so I can extrude.…Now I'm going to switch to custom view 1 again…so you can see what I'm doing…and again I'll just extrude it out.…
And if we look at the contents,…
The November 2016 release is just the first of many for After Effects CC 2017. Mark will update the course as soon as new features are released. Check back often for new tutorials.
- Using the CINEMA 4D renderer
- Workflow improvements
- Syncing with Typekit
- Applying Unmult as an animation preset
- Performance enhancements
- Collaborating on team projects