Join Lee Lanier for an in-depth discussion in this video Layering additional explosions, part of VFX Techniques: Creating Explosions with 3D Layers.
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We've added quite a bit of destruction to this scene.…The last thing we did was to add cracks to the front through a matte painting.…Here are my final masks. I have three skinny cracks down here.…A couple larger patches up here at the top.…Some of these have separate masks that move over the…top to subtract them so they get revealed over time.…Maybe two, three, four or five frames.…Also went back to the subtracted masks on castle…left and castle right. For example, here's castle right.…So this has additional detail to cut out sections of the top edge, so…it looks like a few bricks fall off there. So what else can we do?…One thing we could do it thicken up the explosion at the…holes, to make it look like that debris really gets pushed out.…
Especially over here at the left.…I have one more render we can use, we'll bring…that in.…I'm actually going to start by using that on the center, to thicken up…the center explosion, to give it a denser smoke right in the center.…I'll go to tower explosion.…In my 3D folder and go import that. File > Import File.…
- Stabilizing and relighting video footage
- Constructing a 3D environment in After Effects
- Incorporating stock footage effects, such as fireballs
- Fine-tuning CG particle renders
- Layering CG debris simulations
- Incorporating matte painted elements
- Animating a 3D camera in After Effects
- Color grading video, CG renders, and static artwork
- Adding flares, grain, and motion blur
Skill Level Intermediate
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Breakdown of the final comp1m 17s
2. Setting Up a 2.5D Scene
3. Adding Effects Plates and Renders
4. Combining CG and Video Debris
5. Using Matte-Painted Elements
6. Adding the Final Touches
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