Join Chris Meyer for an in-depth discussion in this video Keyframing a puppet animation, part of After Effects Apprentice 13: Paint, Roto, and Puppet.
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You should be in a state where your character has pins in his feet, his wrist,…and at the top of the pencil.…It's okay if you have set pins, say, in the middle of his torso.…When you're done setting your pins and you're ready to animate, you might find…it easier to revert back to the Selection tool.…That will clean up the display a little bit, and particularly, you won't see the mesh anymore.…If you are not seeing your pins at all, remember, Puppet is an effect and you…need to select an effect to see its special user interface items.…Now the Puppet tool is unique and that as soon as you create a pin, After…Effects will create the first keyframe for you.…
You don't need to set the animation stopwatch, and to show this, I'll press U,…which reveals all animating properties on the timeline, and you'll see I now…have my five pins that I post in this character feet, wrist, pencil, and torso…with animation stopwatch already set and initial keyframes set.…You can do a lot of work without ever revealing these pins down in the Timeline panel.…
The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com library.
- Creating, erasing, and animating brush and clone strokes
- Using Paint to reveal a layer over time
- Creating animated distortions to flat artwork with the Puppet tools
- Replacing backgrounds with the Roto Brush