Join Chris Meyer for an in-depth discussion in this video Integrating the camera and lights, part of Creating Flying Logos with After Effects and Cinema 4D Lite.
- Another step we can take…to integrate our 3D world with our 2D world…is add 3D objects inside After Effects…that use the same camera and lights…as we created in CINEMA 4D.…I'm going to go back to my original composition…the CINEMA 4D layer in it,…bring the effect control panels back forward again,…F3 is the shortcut,…and in here is a command…to extract the CINEMA 4D scene data.…That means, basically,…cameras, lights, and other special objects you've tagged.…Now to extract, here's my camera,…my fill light, and my key light,…and you see there's a key frame…on every frame, just to make sure…that the After Effects camera matches…the CINEMA 4D camera.…
Now you can do things, such as add 3D text layers…in After Effects, and have them match…the same camera movement.…I'll switch quickly to the text tool,…I'll just add in something such as Client's Text.…I'll make it a 3D layer,…I remembered that this logo was initially positioned…at zero, zero, zero, I went ahead…and pressed P to reveal the position…of this particular logo.…
- Preparing the logo in Adobe Illustrator
- Importing, extruding, and beveling the logo
- Simple texturing using material presets
- Key and fill lighting
- Keyframing a camera move
- Compositing in After Effects
- Rendering for video or the web
Skill Level Beginner
Cinema 4D R16 Essential Trainingwith Ian Robinson9h 35m Beginner
Mograph Techniques: Creating a Sports Bumperwith EJ Hassenfratz2h 26m Intermediate
1. Preparing the Files
2. Importing and Extruding the Logo
3. Lighting and Texturing the Logo
4. Animating and Rendering
5. Going Further
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