From the course: Motion Graphics for Video Editors: Working with 3D Objects

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Importing Vanishing Point Exchange files into After Effects

Importing Vanishing Point Exchange files into After Effects

From the course: Motion Graphics for Video Editors: Working with 3D Objects

Importing Vanishing Point Exchange files into After Effects

- Now with Adobe After Effects open, you simply need to import the Vanishing Point Exchange file, but there's a very specific import method. From the File menu, choose File > Import, and scroll past File, going down to Vanishing Point Exchange. This will allow you to do a very specific import. Now, navigate to your folder and go to the .vpe file that you created earlier. This contains all of the information that After Effects needs. When I click Open, it'll bring it in, and add a new Composition. I suggest you select that Composition and choose Edit > Duplicate so you're working with a copy. Open that up and you'll see your 3D model. Now, it put the building in there. You might need to slightly move the Camera to recompose the frame, but you do have a basic 3D model comprised of the three planes that you drew. Let's just move that Camera a little bit here. We'll use the Transform command and tweak the Position of the Camera. You see that it rotates the object. Let's just move that up…

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