From the course: Motion Graphics for Video Editors: Working with 3D Objects
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Importing Vanishing Point Exchange files into After Effects
From the course: Motion Graphics for Video Editors: Working with 3D Objects
Importing Vanishing Point Exchange files into After Effects
- Now with Adobe After Effects open, you simply need to import the Vanishing Point Exchange file, but there's a very specific import method. From the File menu, choose File > Import, and scroll past File, going down to Vanishing Point Exchange. This will allow you to do a very specific import. Now, navigate to your folder and go to the .vpe file that you created earlier. This contains all of the information that After Effects needs. When I click Open, it'll bring it in, and add a new Composition. I suggest you select that Composition and choose Edit > Duplicate so you're working with a copy. Open that up and you'll see your 3D model. Now, it put the building in there. You might need to slightly move the Camera to recompose the frame, but you do have a basic 3D model comprised of the three planes that you drew. Let's just move that Camera a little bit here. We'll use the Transform command and tweak the Position of the Camera. You see that it rotates the object. Let's just move that up…
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Contents
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What is Vanishing Point?1m 46s
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Drawing planes3m 25s
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Exporting the Vanishing Point Exchange files4m 41s
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Importing Vanishing Point Exchange files into After Effects3m 33s
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Cleaning up and extending the scene5m 52s
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Animation techniques with Vanishing Point Exchange6m 7s
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Rendering the After Effects composition for use in an NLE3m 25s
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