From the course: Motion Graphics for Video Editors: Terms and Technology
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How do I work with high-dynamic-range images?
From the course: Motion Graphics for Video Editors: Terms and Technology
How do I work with high-dynamic-range images?
- If 16 bits is better than eight bits, well, then logic would tell you that 32 bits are better than 16, but there are some limitations because most computer displays can't really show you 32 bits of information. Instead, the extra detail is captured and can then be adjusted to really decide what is shown on the display. Let me walk you through this. Step into that HDR Source folder, and take a look at the different raw files here. You'll see that seven files were captured. If we look here at the camera metadata, you can see that what changed over time was the shutter speed. For example, when the shutter stayed open for four seconds, a tremendous amount of light was let into the image, and that's useful, but some parts of the photo are very blown out. However, other parts like the shadowy trees have a lot of detail that's been rescued. On the other hand, when the shutter was kept open for a very low amount of time, a 15th of a second, the highlights are preserved. You see the glows…
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Contents
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What are raster graphics, and when should you use them?5m 33s
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How many pixels do you need for video?7m 2s
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What are vector graphics, and when should you use them?6m 6s
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When are vectors converted to rasters?8m 29s
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What is the correct bit depth for video graphics?9m 36s
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How do I work with high-dynamic-range images?6m 36s
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What is the correct color space for video?7m 47s
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What is pixel aspect ratio?6m 41s
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How do I choose the right file format for video projects?7m 44s
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Understanding file extensions and file formats for video workflows3m 44s
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