Join Chris Meyer for an in-depth discussion in this video Geometry options (new in CS6), part of After Effects Apprentice 14: Shape Layers.
After Effects CS6 saw the addition of a ray-traced 3D rendering engine.…With that came the ability to extrude and bevel text layers and shape layers,…plus the ability to make 3D objects transparent, reflective, and a whole bunch…of other capabilities.…We demonstrated these capabilities back in the lesson on 3D space, but we showed…them off using text layers.…I want to end the exercises in this lesson by showing you how to apply the same…techniques to shape layers.…If you have access to the CS6 version of the project files, open up the comp…08-Extruding Shapes* starter. And I've done a bit a work setting up this…composition for you ahead of time.…
Most important is that it has been set to use the ray-traced 3D renderer.…Again, this was not available prior to After Effects CS6.…If I was to click on this and go back to the old classic 3D renderer, referred…to as Advanced 3D in 5.5 and earlier, you'll notice several things changed, such…as these layers are intersecting, et cetera.…That's because in this composition, with the ray-traced renderer I've taken…
The After Effects Apprentice series was created by Trish and Chris Meyer. These tutorials are designed for After Effects CS4 through CC, and can be used on their own or as a companion to the Meyer's book, After Effects Apprentice.
- Drawing parametric shapes and pen paths
- Creating multiple shape groups
- Exploring Wiggle Paths and the Wiggle Transform effect
- Defining gradient fills
- Creating a swarm
- Blending multiple shapes into a texture
- Crafting and animating dotted and dashed lines
- Combining effects, layer styles, expressions, and the Brainstorm tool with shape layers
- Showing tips for stylizing sidebars
Skill Level Intermediate
1. Drawing Shapes
2. Multiple Shape Paths
Creating compound paths8m 14s
3. Shape Effects
4. Crosshair Exercise
5. Abstract Texture Exercise
6. Map Path Exercise
7. Animated Logo Exercise
8. Ray-Traced 3D and Shapes (CS6 only)
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